Download Pandolfini's Endgame Course - Basic Endgame Concepts Explained by America's Leading Chess Teacher (Fireside Chess Library) PDF

TitlePandolfini's Endgame Course - Basic Endgame Concepts Explained by America's Leading Chess Teacher (Fireside Chess Library)
File Size22.7 MB
Total Pages162
Document Text Contents
Page 81

1 60 • PAN DOLFI N l'S EN DGAME COURSE

EN DGAME 121
W: Kg81 Pe4, Ph4 B : Kg6, Pe5, Ph6, Ph5
White moves and wins

Rear Outflanking

8 - - - ®-
7 a • - -
6 • • -� -
5 . a m m i
4 • 8 ft 8 �
3 - • • -
2 g R m m
1 8 - - -

a b c d e f g h

B lack has a messy extra pawn , which impedes h is King's ab i l ity
to retai n the di rect ve rtical oppos it ion . Thu s , after 1 . Kh8,
B l ack 's h6-pawn t hwarts its Kin g from occupying h6 to mai ntai n
the di rect opposit io n. Wh ite wi ns both B lack h-pawns : 1 . . . .
Kf6 2 . Kh7 Kf7 3 . Kxh6 Kf6 4. Kxh5 . But the ravag i n g
doesn't stop there . White a l s o wi ns the e-pawn : 4 . . . . Kf7 5 .
Kg5 Kg7 6. Kf5 . From there, who cou ld n't Queen a pawn?

1 . Kh8 Kf6

2. Kh7 Kf 7
3 . Kxh6 Kf6
4. Kxh5 Kf 7
5 . Kg5 Kg?
6. Kf5 Kh6
7. Kxe5 Kh5
8 . Kf6 Kxh4
9. e5

(1-0)

THE PAWNS I N ACTION • 1 6 1

E N DGAME 122

Triangulation

W: Kf5, Pb3, Pc4, Pe6 B: Ke8, Pb4, Pc5 , Pc6
Wh ite moves and wins

a . - -�- 8
7 - - - -
6 m i m ;n: m a
5 • m •®•
4 . m ;n: g B B
3 & ft B B g
2 • - - -1 8 - -

a b c d e f g h

A typical tr iangu lat ion prob lem. It 's Wh ite 's move, but to be
able to w i n , Wh ite m u st recreate the same posit ion when it's
Black's t u r n . B lack m ust then make some concess ion either
al l owing Wh ite's K ing to i nvade at d6 (wi n n i ng al l o/ B l ack's
pawns), o r reward i n g White with the opposi t ion , at which poi nt
White promotes the e-pawn d i rectly.

1 . Ke4 Kd8

2. Kf4 Ke8
3 . Kf5 Ke?
4. Ke5 Ke8
5 . Kd6 Kd8
6. Kxc6 Ke?
7. Kd5 Ke8
8. Kxc5

(1-0)

Page 82

1 6 2 • PAN OOLF I N l'S E N DGAME COURSE

E N DGAME 123
W: Kc2, Pb3, f4, g3, h4 B: Ka3, PaS , fS , g6, hS
White moves an d wins

Oppositional Fight

8 - • • •
7 . - • ·�
6 - • & t •
5 m� ·� ��1 •




4 - • i� _ �I
3 � ft - • �.
2 .©. • •
, • • • •

a b c d e f g h

The c lue here is that after the exchange of Queenside pawns ,
B lack's K i n g wi l l b e one step be h i n d Whi te's i n reaching the
Kings ide theater. Arrivi ng first, White' early-bi rd �o narch �o r­
man dizes the g6-pawn, then marks t ime with the di rect vertical
opposit ion . B lack 's King goes r ight or left, White's K ing cap­
tu res the pawn on the same fi le as Black's K ing, and Black
rea l izes n ot h i n g i n exchange. White i s i n l i ne for a new Queen .

1 . Kc3 Ka2
2. b4 axb4
3 . Kxb4 Kb2
4. Kc4 Kc2
5 . Kd4 Kd2
6. Ke5 Ke3
7. Kf6 Kf3

8. Kxg6 Kxg3
9. Kg5

(1-0)

THE PAW N S I N ACTION • 1 63

E N DGAM E 124
W: KeS , PfS, PgS , PhS B: Ke7, Pg7, Ph7
White moves and wins

Oppositional Field

8 • • • •
7 • • � m i
6 • • • •
5 • m m :a tt :a
4 • • • •
3 • • • •
2 • • • •
, • • • •

a b c d e f g h

Wh ite's double indemnity either locks out B lack's King (varia­
t ion A) or transforms into posit ions s imi lar to earl ier en dgames
(variat ion B). Even if B lack exchanges pawns, 1 . g6 hxg6 2.
hxg6, h e i s left with los ing s ituat ions essenti a l ly l i ke the mai n
var iati ons . I n va riati on A, B lack chooses h i s form of self-execu­
t ion , a l lowi ng the Queening of Wh ite's f-pawn or g-pawn . In B ,
B lack gets m ate d .

A B

1 . g6 h6 1 . g6 h6
2. Kd5 Kf 6 2 . Kd5 Kf6
3. Ke4 Kg5 3 . Ke4 Ke7
4. Ke5 Kxh5 4. Ke5 Ke8
5. Ke6 Kg5 5 . Ke6 Kf8
6. f6 Kxg6 6. Kd7 Kg8
7. f7 h5 7 . Ke7 Kh8

8. f8/Q 8. f6 gxf6
( 1-0) 9. Kf7 f 5

1 0 . g7 + Kh7
1 1 . g8/Q mate

(1-0)

Page 162

I ' I R E s I D E C"t;'e'S'S L I B R A R y I

The f:lndgame hos always. been a par1ictAarfy ns ruc1ii;e phas,e of
cli.oss. ploy. It prQvides he perfGct oppork.lnit}' for undent011&ng Ifie
potmltial pO'iVElr of ea <:he55 ptece Ui mi.ery chess sil\1a1i0fl-from
opening 1110VD to chtu::k.rnak:.

'k't 1J11forh.motolyr iand90rrT"te rs ofiun vilTfo't"Ud as Of! ioocc-essible
� '1f pklr b)I O'il'ttt"OQC p&:iye'"" 1.1YhOl'S-C �pcdo�c is v:wolly lmtad kl
�1chin9 ehorr·i:;iion::iplMpi 9r,;•r11::.. � Ponriorfi.11r.1 t:mlganK: Cm.rrsa

119e:s oll 1hcl, IBo�ed � masitcr te�di�fl' Pn'"ttolfini's pri'IC!"c course
or his :s.1udefi s, ·s. easy-ro� vclurr.ie- e1C�· � irM;JhX'l _ .,..ml'"P.T

c-de"' ooncepts ond e.iG!llr'lp1es. ir o deo ol'ld enlatai-1i1-S forma 'lh�
ow:s. �n� sluden� with a bcsi< k.rul¥1 · dq� ol .i::h · IQ �ni °'Y

endgame- �y-w also vasl - ·.proving �'I asped ci hilli or
her chess play�

With ooe endgame example pe1 poge oi'ld oo._;e;fin9 every
endgicmi:t category in ordecr d difficulty, Pondoffirri walks. ttie teOder
through all Ae basic eoclgcme c-cni:ep1s iru:ludir'f:):

• squofB of �he pawn
• cniicaJ squares
• c.orms:poocfng -squares
• cmd ether nS\"" opproad1es oot mentioned n many of the

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Wi h Q 9lo$Sory c <:ooa:p� 011r:f black-and-white diograms

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(I whole rM;W re""1 of .;;hc:ss pli;;,iy end icnterta11mcnt :or titc O"#era:Qe
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